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Roger Gonzalez - Game & Level Designer

Parallel Space is a 2D adventure platformer. You play as Parallel, a robot with no recollection of where he trully came from but with the ability to travel between worlds and scan almost every enemy he encounters to copy their weapons to use as his own.
Designed and scripted game mechanics and scanning system to copy enemy abilities.
Created character animations, color pallets, and improved character design
Programs Used:
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Unity
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Photoshop
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Spriter Pro
Tools Used from Unity Asset Store:Acrocatic
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Acrocatic
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Super Tilemap Editor
Parallel Space Gameplay
Concept Work

Color Palette 2
Color Palette 2

Color Palette 1
Color Palette 1

Concept Work04
Finalized version based off original concept

Concept Work03
Near finalized version based off original concept

Concept Work02
Original concept by Austin Anchor

Concept Work01.
Original concept by Austin Anchor
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